The importance of finishing games

by Stephen - 30th October 2014
I've recently stumbled upon a blog post by Derek Yu* where they stress the importance of finishing games you start. They provide the below 15 (paraphrased) tips to help you do this, which are discussed in some detail:

Finishing a Game - Derek Yu
  1. Choose an idea with potential
  2. Start the game
  3. Don't re-invent the wheel
  4. Prototype
  5. Design fun core mechanics
  6. Work with like-minded people
  7. Prepare for repetitive tasks
  8. Use real events as hard deadlines
  9. Don't get stuck on details: move on then circle back
  10. Take care of your health
  11. Don't start over
  12. Stick to the plan
  13. Do away with unnecessary fluff
  14. If you fail, try with something smaller
  15. Polishing takes time
All of these points have been brought up and discussed time and time again by many people, and I'm sure most of you have heard them in some form or another. Regardless, I still encourage you to read Derek's post. It's quite to the point and very well put. If anything it will serve as a refresher and strengthen your resolve to finish your games.


Finish him! (Derek Yu's sketch)

* If you don't know who Derek Yu is, they made Finishing a Game. If you don't know what Spelunky is, or haven't played it...I strongly recommend that you do.

Stephen