At the risk of making the article title sound like clickbait, I can collectively refer to these skills through a singular, but broad, term:
communication skills.
I don't mean marketing, although that does require strong communication skills. I mean being able to figuratively and literally stand in front of people, whatever their relationship is to you, and say what you need to say articulately, clearly and in a way that everyone can understand. You need to be convincing, even when you might be wrong or are doubting yourself, and especially if you're in a leadership role.
So:
- Speaking or writing...
- Addressing team members, partners, employees, potential investors or customers...
- Pitching, teaching, motivating, documenting or asking questions...
I'd rank this high in any sector, but perhaps in games I would place it at the very top.
Why?
- We're not just a creative industry, where clarity and unambiguity is always necessary, but a creative-technical mix, which makes it exponentially more important
- Remote teams are very common
- Very noisy industry, so it's the clear voice that stands out
- Mix of experienced and inexperienced individuals, across the board
- Global. Multi-cultural.
- Not just hit-driven but also brand- and personality-driven
Stephen