StephenCaruana
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The importance of finishing games

I've recently stumbled upon a blog post by Derek Yu* where he stresses the importance of finishing games you start and provides the below 15 (paraphrased) tips to help you do this, which he discusses in some detail:

Finishing a Game - Derek Yu
  1. Choose an idea with potential
  2. Start the game
  3. Don't re-invent the wheel
  4. Prototype
  5. Design fun core mechanics
  6. Work with like-minded people
  7. Prepare for repetititve tasks
  8. Use real events as hard deadlines
  9. Don't get stuck on details: move on then circle back
  10. Take care of your health
  11. Don't start over
  12. Stick to the plan
  13. Do away with unnecessary fluff
  14. If you fail, try with something smaller
  15. Polishing takes time
All of these points have been brought up and discussed time and time again by many people, and I'm sure most of you have heard them in some form or another. Regardless, I still encourage you to read his post. It's quite to the point and very well put. If anything it will serve as a refresher, and strengthen your resolve to finish your games.
finishgame-DerekYu
Finish him! (Derek Yu's sketch)

* If you don't know who Derek Yu is, he's the guy who made Spelunky. If you don't know what Spelunky is, or haven't played it...I strongly recommend that you do.